Personal project
2022 ➔
The Quarry | Part 2
This project explores rigid body animations in a combination with vellum simulations in Houdini. The rocks were also procedurally modeled in Houdini and then rendered in Cycles.
Software: Houdini | Blender | Premiere Pro
Software: Houdini | Blender | Premiere Pro
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![](https://cdn.myportfolio.com/7b7de24e-0d32-485c-8c4f-63cf56a6bcf7/afd11973-2f14-40da-9db8-bbd07ce292eb_rw_1920.png?h=868272c7102604cd5e7e77a9d2f83c4b)
![](https://cdn.myportfolio.com/7b7de24e-0d32-485c-8c4f-63cf56a6bcf7/8ed4c8b0-9a8a-43a8-b3e4-e51ecdfb0de4_rw_1920.png?h=6c5bde5ccbacc5d6ddd99e6dd8778e16)
![](https://cdn.myportfolio.com/7b7de24e-0d32-485c-8c4f-63cf56a6bcf7/02f5c192-1c9e-476c-8521-0405ea404893_rw_1920.png?h=748279ad9c5db15136954b8bf74e8cba)
![](https://cdn.myportfolio.com/7b7de24e-0d32-485c-8c4f-63cf56a6bcf7/70d17730-ca74-4d54-a5fa-3bdfc9371c2d_rw_1920.png?h=becd293f0be106469e51e99365fe97d2)